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FIFA12 防守的艺术[翻译]

发布时间:2016-12-12 06:28   文章来源:未知
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  这款游戏的价值是其价格的两倍-Rutter如是说
 
       目前已听到很多FIFA 12 三大特性的消息, 就是传说中让FIFA 12 成为神作的碰撞引擎,精确盘带和人工智能。现在却有个更加给力的特性,策略性防守,无球操作已被完全重制,对于适应了FIFA系列的玩家来说,这将是很不一样的体验。
 
       Rutter说,对这种改变我们相当满意,因为它让游戏更为平衡了
 
       EA何以大幅度改良?因为玩家们向其反馈---防守不堪重负,进攻很快,后防很空。
 
       过去日本神风队一样的防守已经不合时宜,以往要把球抢回来,完全不用动脑子,按某个适当的键,离球最近的防守球员就会没脑子地疯抢迫使带球的家伙犯错。但是现在必须得有脑子和技术。
 
  以往游戏中的后防线根本上来讲是不平衡的,因为你的后防线常常看上去就像小孩涂鸦的喜马拉雅山,你的对手可以迅雷不及掩耳地制造绝好机会,伤不起啊。
 
  基于以上,FIFA 12 在防守上有重要的改变。当以进攻为核心时,防守也适当平衡,如果你的某个球员对潜在威胁保持警惕,他就不会一味的乱冲而失位,而是小心翼翼的保持Rutter所说的围堵势态。你的球员再也不会不堪重负咯。保持后防形态,这会让托尼·亚当斯一类防守领袖如释重负。
 
       其实防守不一定要抢到球,这就是策略性防守真谛所在:你要破坏对手的进攻,而不是闭着眼睛瞎按键。比如你是阿什利克尔,纳尼在左路进攻,你要聪明的逼他用弱足左脚,FIFA 12 允许你进行如此高端操作哦~
 
  FIFA 12 新的防守系统要求你随时对防守球员下命令,要在很短的时间里判断是铲断还是犯规比较值得。Rutter说,你要知道你在搞什么,而不不仅仅是蹂躏手柄而已。开火吧!把球搞回来!
 
       有人不以为然淫笑说“那又怎样?”其实,这真地让FIFA 12 给力很多,首先,即使在你不拿球时也得动脑子。更重要的是,游戏节奏很合理地慢下来了。
 
       玩家要花多少时间去适应呢,Rutter说,有一个学习曲线。这个曲线还算平稳。一开始你也许会对着屏幕咆哮,球员肿么不上抢!!但是你很快就意识到策略防守会让你在防守时也有微操帝的满足感。
 
  你会很快适应新的防守机制,这让FIFA离现实足球更近一步,而不是一味进攻的模拟游戏。FIFA 12 是以往游戏的双倍,有球+无球。
 
        很激动啊,FIFA 12 还有生涯模式等等更多新东西。生涯模式允许你雇佣球探,然后根据报告选拔青训球员。
 
        今年的转会窗口会更加真实,球员现在可以在谈判时时选择“拖延”,而且通常会更积极和聪明地满足自己的需求。而且这些细节不会静止地呈现在菜单上,而是可以从评论中洞察,这就更真实了。
 
        足球被称为美丽的游戏,但是足球的魅力有时很难吸引门外汉。这是格里姆斯比一个寒冷的夜晚,你支持的球队刚以1-0取得了胜利,仿佛下起了雨,鱼,薯条味夹杂着海风,溢出了整整一品脱到你的裤裆上,你却没有察觉,因为一个不太有可能破门的三十码任意球转进了死角。这就是美丽的足球,却似乎与后卫无关。FIFA 12 将改变这一切,因为正如Rutter承诺的那样“防守高于艺术”。

  以下是英文原文翻译:

FIFA 12: Turning Defending Into an Art Form
 
"You're now getting twice the game for your money," says FIFA producer David Rutter.UK, 
July 8, 2011 July 8, 2011 July 8, 2011
 
So far we've heard plenty about FIFA 12's three marquee features – the Player Impact Engine, Precision Dribbling, and Pro-Player Intelligence – and how they will make FIFA 12 a paradigm-prodding football game. But there's a more powerful ** quietly fomenting: tactical defending. The mechanics of what you do without the ball have been entirely reworked in FIFA 12, and for anyone accustomed to recent FIFA games, it's very, very different. 
 
"And we're proud of the fact that it's different," says FIFA 12 line producer David Rutter. "As it rebalances the game entirely." 
 
The main reason for the overhaul? Well, user feedback; there was a growing consensus that "defenders were over-committing," says Rutter, "going forward too quickly, leaving too much space in behind." 
 
This kamikaze style of defending was an unfortunate byproduct of the 'pressurise' mechanic popularised by recent iterations of the franchise. All you had to do to regain the ball was brainlessly hold down the appropriate button and the nearest defender would run heedlessly towards the player in possession, harrying them into making a mistake. It required little thought or skill on behalf of the user. 
 
Although a popular mechanic, it fundamentally imbalanced the defensive portion of the game, triggering what Rutter described as a "cascade of problems". Not only would it make your back-line look like a child's doodle of the Himalayas but your opponent could rapidly create an overwhelming wave of pressure, from which it was extremely difficult to emerge unscathed. 
 
The significant changes to how you defend in FIFA 12 address this instability, putting defending back on par with attacking as a core part of the gameplay. While you still alert one of your players to a potential threat in the same way, they no longer hurtle recklessly out of position; they run out cautiously, dropping down into what Rutter terms a 'containment' stance. Basically, your players no longer over-commit, maintaining the shape of your back-line and making Tony Adams, wherever he is, a joyous man. 
 
But the player won't necessarily win the ball from this position. And here's where the real tactical engagement comes in: just as when you're trying to craft a goal-scoring opportunity, you now have to think in order to regain possession. No more blind button bruising. For instance, if you're Ashley Cole (bear with me) and Nani is tearing up the left wing – as in real life – you'd ideally keep him on his weaker left foot by showing him inside. The new 'containment' stance adopted by players in FIFA 12 allows you do this with greater control. 
 
FIFA 12's new defending system challenges you to make the kind of judgement calls made by professional defenders all the time. In a split-second you must evaluate whether the reward of winning a tackle outweighs the risk of giving away a foul. "You now actually have to think about what you're doing," Rutter explains. "It's not just press the button, turn on the homing missile, and go get me the ball." 
 
And while most would snicker and say 'so what', it really does have a deep impact upon the way a game of FIFA 12 unfolds. Firstly, "you're going to have to play the game when you don't have the ball," says Rutter. But more importantly, it slows the tempo of the game down but not in a bad way; "it gives people with the ball more time to explore the pitch, try out new things." 
 
But how much of an adjustment is it for those who have spent hours growing accustomed to the 'pressurise' mechanic? "Ultimately there's a learning curve to it," explains Rutter, but the gradient is thankfully gentle. Although you'll initially find yourself shouting at players for not closing down the ball with the alacrity of a Tomahawk, you'll soon realise that the new 'containment' position, sensibly adopted by your players, ultimately allows you to have more input when defending. 
 
You'll soon adjust to the new mechanic, and realise that it moves FIFA one more step closer to a faithful reproduction of how football actually plays, rather than a simulation skewed towards attacking. "It's like there's twice the game there now - one with the ball, one without the ball." 
 
It's heartening to know that there's more to FIFA 12 than its banner features. Much more in fact. Details about the improved Career Mode have also been released, and there's plenty of new features to explore. But it's the level of detail that seems most impressive at first glance. Career mode will allow you, if you wish, to get involved in every aspect of the game – from hiring scouts to source young talent to selecting a squad in the light of a gloomy physio report. 
 
This time round the transfer window has been realised with greater fidelity, too. Players can now choose to 'stall' on a negotiation, and are in general more aggressive and intelligent in their demands. But this level of detail isn't limited to static menu screens; it spills over into the commentary, creating an even greater sense of realism. 
 
Often known simply as the beautiful game, football's appeal is sometimes hard to communicate to the uninitiated. It's the allure of a cold night in Grimsby when your team scrapes a 1-0 victory, just as it begins to rain and the smell fish and chips warmly perfumes the sea air. It's spilling a pint onto your crotch and not even noticing because that 30-yard free-kick curled improbably into the top corner. Yet the beauty espied in the bruising, thankless work carried out by defenders is harder to appreciate for most. But FIFA 12 might just change all that, with Rutter promising that it makes "defending much more of an art form". 


 
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